4 Audio & Sound Design Trends for 2017

1. Sound Editing for 360 VR & VR Video

The biggest news for the media industry right now has been the breakthrough of virtual reality and 360 degree video into the mainstream. Although tech enthusiasts and media experts have been touting the arrival of immersive, 360 degree media for several years, we’ve recently seen a number of significant milestones. YouTube and Facebook began hosting 360 videos, Adobe Premiere now supports VR editing and video stock sites have started stocking 360 media.

Of course, while there’s been a lot of emphasis on what VR means for visual storytelling, these new technologies have also meant a significant change in the way filmmakers, editors, and producers think about sound design in their projects.

An interview with animator Peter Spence about how VR and 360 degree technologies are changing the world of sound editing, he says:

“Creating 360 videos is more like a theater experience than traditional film. To steer the audience, subtle visual trikes have to be used instead of jump cups. The audio has to match that.”

Spence’s biggest takeaway for filmmakers and sound editors is that VR requires a new approach to the storytelling space:

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2. Music for YouTube and Mobile

YouTube has revolutionized the way we produce and distribute video, empowering millions of self-made filmmakers and series creators to connect with global audiences, including a brand new generation of video bloggers and YouTube influencers. Although YouTube has been a dominant player in the media industry for years, 2016 saw a number of YouTube celebrities crossing over from the small screen to the big time, with even more breakthroughs expected in 2017.

The stakes and potential opportunities of YouTube success have never been more clear. Popular YouTubers Hannah Hart and Grace Helbig recently starred in the comedy Dirty 30 while Issa Rae, creator of the popular YouTube show Awkward Black Girl, launched her new show Insecure on HBO—which has already gotten a full renewal order for 2017.

3. Rebirth of Radio

From Serial and Radiolab to How Did this Get Made? and Startup, podcasts are here to stay and only gaining in popularity. Harking back to the Golden Age of Radio, this recent re-emergence in audio-only media has highlighted the important role that sound editing plays in effective storytelling.

A podcast’s theme music is essential for branding and setting the scene, and a fitting intro provides either the emotional grip or levity that podcasters rely on when developing an initial rapport with listeners. Podcasts also employ subtler uses of sound, including foley effects and looping tracks that provide listeners with emotional cues. A rhythmic beat can build tension as the plot thickens, or a gentle musical ambience creates a clean segue between segments in a program.

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4. Blockbuster Spectacle at Indie Scale

The year’s biggest blockbusters pulled no punches, literally or figuratively, when it came to producing loud, bombastic, and dazzling spectacles. Meanwhile, the majority of the films named as likely contenders for the 2017 Academy Awards—Arrival, La La Land, or Hacksaw Ridge, to name just a few—forefront both the psychologically surreal and the spectacular.

Yet not all of these films had large production budgets. Deadpool’s budget was infamously cut by $7M at the last minute, while this year’s favourite for the comedy/musical genre, La La Land, was made for only $30M, a relatively small price tag for a major box office headliner. When producers and sound designers have to tighten their belts, stock audio sound effects and music are often one of the first places they turn.

Video might not have killed the Radio Star after all.

A long time ago, if there was a song you wanted to listen to, you had two options: go out and buy it on vinyl (and then cassette, and then CD and maybe even Minidisk), or turn on the radio and hope that your song might get played.

In the last decade the music landscape has changed dramatically.  Any song can be found online in seconds, you can watch a video (official or not) on YouTube, and from there you can either buy it on iTunes, or stream it on services like Spotify or Apple Music – or do something less legal to obtain the song. It is fair to expect that radio would suffer given all the other choice, but the truth is that it’s doing just fine.

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While many radio stations have shuttered or slimmed down their operations over the years, possibly even moving to online or DAB to save costs, it is clear that the industry is still strong, and that there is room for stations and personalities to thrive.

One of the reasons that radio is still so popular in our society is due to its readily available passive nature. We don’t need our hands or eyes to interact with the radio so we are still free to go about and do other things. Most people listen to radio in their cars on their way to and from work, though after those times of the day, the number of listeners drops off as many end up at computers or are busy during the day. Streaming services like iHeartRadio have seen this data, and they are working to make sure that once these listeners leave their cars and get wherever they are going, they stick to radio, though they may access it on a different device.

Another bonus to radio is how localised it can be, you can listen to a global, national, county or even city broadcaster filled with news and views that are relevant to the end users; traffic reports and local events are a staple on any local radio station. Figures show that local radio is often the most popular station in their area. The top 5 radio stations with the highest listening share in their area are Island FM (49.2% of all radio listening in their area is to this station), Channel 103 (36.9%), Radio Borders (34.3%), Moray Firth Radio (24.7%) and Manx Radio (24.6%).  The share of listening in a station’s broadcast area is normally the best way of monitoring how popular a radio station is. This makes it easier to work out how popular the station’s entire broadcasting output is, in comparison to others in its area. [Information from media.info]

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Radio is also a format that is easy to access and understand, there are still millions of people who are not online and have not yet tried a streaming service, but everybody knows how to operate a radio. There is no learning time associated with enjoying music, and it certainly doesn’t cost anything to continue to enjoy the medium (other than the Broadcasting Licence that we are required to have to listen to radio). While listening to radio certainly doesn’t offer the same freedoms as selecting a specific song from a library of tens of millions, most people are happy to identify a style that they like—pop, rock, hip-hop, 70’s—and let a curator (in this case a DJ) pick out the tunes from there.

Radio has embraced online life well and adapted accordingly (arguably better than TV) stations or personalities use social media to spread messages, competitions and get engagement form audience that in the past would only have happened via a call in or snail mail. They have learned to embrace the instant nature of social media that reflects and compliments the instant nature of radio broadcasting.

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Infinite choice is nice, but judging by the fact that there are still hundreds of millions of people listening to the radio on a weekly basis, it clearly isn’t what the majority of people are looking for.

OkGo – Experimental Video Rock Stars

An American rock band originally from Chicago, OK Go is composed of Damian Kulash, Tim Nordwind, Dan Konopka and Andy Ross. The band is known for its often quirky and elaborate one-take music videos. They had mild to middling success until they started making more interesting/experimental music videos.

OK Go has become famous for their creative and often low-budget music videos, most of which have been promoted through YouTube. Many of these have become viral videos including the 2006 video for “Here It Goes Again”which won a Grammy Award for Best Music Video in 2007. The band performed a complex routine with the aid of motorized treadmills, and has received over 50 million views on YouTube four years later.

 

 

The band’s video for Needing/Getting, released February 5, 2012 in partnership with Chevrolet, debuted during Super Bowl XLVI and has over 32 million views on YouTube.  Many of the videos also use long or single-shot takes, which Salons Matt Zoller Seitz claims “restore[s] a sense of wonder to the musical number by letting the performers’ humanity shine through and allowing them to do their thing with a minimum of filmmaking interference“.The success of OK Go’s music first won the band the 14th Annual Webby Special Achievement Award for Film and Video Artist of the Year.The video for “This Too Shall Pass” was named both “Video of the Year” and “Best Rock Video” at the 3rd annual UK Music Video Awards.”This Too Shall Pass” won the LA Film Fest’s Audience Award for Best Music Video,UK MVA Awards – Music Video of the Year Winner 2010, among others.

The band has worked with directors including Francis Lawrence, Olivier Gondry, Brian L. Perkins, Scott Keiner, and Todd Sullivan. The videos have been screened and displayed at museums, art galleries, and film festivals around the world including the Guggenheim Museum, the Museum of the Moving Image, the Edinburgh International Film Festival, the Los Angeles County Museum of Art, the Los Angeles Film Festival, and the Saatchi & Saatchi New Director’s Showcase.

 

 

The video for “I Wont Let You Down” is objectively the first to feature the use of a UAV drone to film a whole music video. There are many other examples of OK Go pushing the boundaries between music video and experimental art (stop motion toast being particularly memorable), companies give large sponsorship to them for features in their videos or for them to be in a stylized ad campaign. Their blend of inoffensive middle of the road indie music is greatly uplifted in the public domain by viral videos which are in themselves a very clever marketing tool. I think it’s fair to say no one would remember OK Go if they hadn’t got on their treadmills back in 2006 and their subsequently more interesting (and expensive) videos that have followed.

 

 

Their most recent video focuses on the super slow-mo trend that is both a hit on YouTube and with the general consumer as more and more devices can record at higher frame rates. A large amount of planning and calculations has evidently gone in to this video to get the sound and visual synchronization. What’s perhaps most impressive is how well they managed to sync up the song with the incredibly fast “events,” of which there are exactly 318. So how did they do it?

“We used very precise digital triggers to set off several hundred events in extremely quick succession. The triggers were synchronized to high speed robotic arms which whipped the cameras along the path of the action,” Kulash explains on the band’s official website.  “Though the routine was planned as a single event, currently no camera control systems exist which could move fast enough (or for many sections, change direction fast enough) to capture a movement this long and complex with a single camera, so the video you see connects seven camera movements.”

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This spreadsheet consists of  dozens of connected worksheets feeding off of a master sheet 25 columns wide and nearly 400 rows long. In Kulash’s words, it “calculates the exact timing of each event from a variety of data that related the events to one another and to the time scale in which they were being shot.”

On top of this intricate web of events, many were shot at different speeds. Each section was shot at a constant rate, but between the events they toggled from one speed to another.

Kulash breaks it down further: “When the guitars explode, we are 200x slower than reality (6,000 frames per second), but Tim and Andy’s short bursts of lip sync (Tim twice and Andy once) are only 3x slower than real life (90 frames per second). The watermelons are around 150x, and the spray paint cans are a little over 60x.”

 

Remixing Media

Today Blink 182 (the American pop punk band) have released a new song from their latest album – so far nothing unusual here. What is unusual is the video release that goes alongside the track.

With a band as old as Blink 182 it’s hard not to repeat ideas, but what they have made is an almost shot for shot remake of an original video from 1999, with only a small few changes. As one Facebook user commented, is this genius?

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I have actually created a side by side video comparison, minus the audio so that I don’t get bitched at by YouTube. Below though is a more direct shot for shot comparison using screenshots from each.

 

There are lots of things I could say about this video given their view of women and why they really feel the need to remake such a great video now with this release. But this is not really the time to go in to that. Have they made it to gain some nostalgia points? Definitely. Have they use naked women to get views? Probably. Have they polarized fans with this trip down memory lane? Most definitely. Would it stop any band doing it in the future? No.

POV Music Video

A band that I worked with wanted a music video to embody a 90’s feel, as well as show how a good time in a pub is not without its unfortunate after effects (the “Monday Comedown”).

I came up with the concept below, which used a GoPro on a head mount.  As the model had WiFi control and viewing it meant that I could direct and watch the action from out of shot at all times.

The video was influenced by the Prodigy video for Smack My Bitch up, although the one I made is admittedly a little bit more PG13!